January 31, 2008 www.hideinshadows.com
Klaus:
Why Shadowbane didn’t make billions:I am a little tired of people referring to Shadowbane’s lack of commercial success, and using it as an argument for why games with a heavy focus on PvP won’t work, so I am gonna make a brief statement:
STFU!
Shadowbane was a great concept and a great game, and the only reason it wasn’t a massive success, was buggy and outdated technology.
If Shadowbane had released without all the client crashes, with a better server solution and with a graphical engine that could compete with other games released at the time, it would have been a HUGE hit.
And on that note - they are wiping all the Shadowbane servers and all the characters, and re-releasing two new servers in the very near future. It’s free, and I am gonna go play it with some friends, to hopefully re-experience some of that magic a fresh Shadowbane server brings - for probably the last time.
Let the ganking and smack talking commence!
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