April 28, 2003 fohguild.org
Kreugen:
I haven’t gone through all of the replies yet, but I want to clear something up. You do not and should not hold yourself to the specific numbers I provided, especially with the challenge/raid zones.
Say you want a zone that players can only attempt/defeat once a week, much like EQ now. Maybe the zone is nothing more than one encounter and the zone itself only stays up for six hours from the time its created. Point is, the amount of time the zone stays up does not have to correspond to the respawn time - if you want a zone done once a week, the zone does not have to stay up for an entire week taking up cpu. In fact, once certain conditions have been met - say, all of the ‘named’ have been killed - these zones should expire after a few hours no matter how much time was remaining. In any case, the players cannot return until you want them to. This way you can control the flow of loot and so forth.
Again, the point is the players are not fighting one another over content.
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